KINDERGARTEN
Objective: Students will be able to identify computer parts.
1) Teach: computer parts names.Monitor, keyboard, mouse, CPU.
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2) Review: how to hold and click the mouse and open internet.
3) Intro: ABCya Typing Keyboard Zoo. Students do A - Z or best effort.
4) Students do Mouse Practice
(get good at every game)

1ST GRADE
Objective: Students will be able to practice typing using proper home row technique.
Typing Practice -Assign 20-30 minutes or until done.
All Typing Practice Lessons available HERE
1) Students: Do these TWO Typing Lessons:
2) Enrichment - Work on these enrichment activities after typing.
2ND GRADE
Objective: Students will be able to practice typing using proper home row technique.
Review home row position and proper finger technique.
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Assign Typing Practice Stage 1 - 3 :
Assign 25-30 minutes or until done.
Assign 3 Minutes of: Typing Rocket Jr. Type with both hands, try to get a final score of 60 points or more.
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Assign: Keyboard Climber 2. Type with both hands. Finish level two.
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Assign Enrichment: Students work on enrichment activities after typing.

4TH GRADE
Objective: Students will be able to practice typing using proper home row technique.
Review of Typing Stage 1: Demonstrate how to use Dance Mat Typing stage one, level one ( ASDF,JKL; and G, H ).
Review the home row and proper finger technique.
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Typing Practice: Practice Stages 1-3
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Assign 25-30 minutes or until done. Type with both hands on the home row keys.
1) Assign 3 Minutes of: Typing Rocket Jr. Type with both hands, try to get a final score of 60 points or more.
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2) Assign: Keyboard Climber 2. Type with both hands. Finish level two.
Assign Enrichment: Students work on enrichment activities when finished.

3RD GRADE
Objective: Students will be able to practice typing using proper home row technique.
Review of Typing Stage 1: Demonstrate how to use Dance Mat Typing stage one, level one ( ASDF,JKL; and G, H ). Review the home row and proper finger technique.
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Assign Typing Practice Stage 1 - 3 :
Assign 25-30 minutes or until done. Type with both hands on the home row keys.
1) Assign 3 Minutes of: Typing Rocket Jr. Type with both hands, try to get a final score of 60 points or more.
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2) Assign: Keyboard Climber 2. Type with both hands. Finish level two.
Assign Enrichment: Students work on enrichment activities when finished.

